![]() My imperials are meant to have that Eastern European/German feel that the film version had somewhat. "To capture that European feel I used title "Lord Vader", as Tarkin calls him, as the inspiration. Of course the air tubes have to lead somewhere, in my design the go to the large riveted air tanks on his back," wrote Sillof. I used the air tubes to resemble the shape of the classic Stormtrooper's helmet. I wanted the stormtrooper helmet to resemble Vader's helmet to tie the two together aesthetically. I used the more ornate and engraved look for a more antiquated feel. "I wanted my stormtrooper to have the classic white on black look. ![]() I gave him some pirate-ish clothing with loosing too much of the exposed fur look." "I gave Chewbacca a more animalistic look with the more feline face and clawed hands and feet.  As first mate on the airship I figured he would still have mechanic duties, as seen from his classic bandolier now serving as a tool bag. "Han Solo is still the cocky smuggler pilot, but I played the smuggler up with a pirate feel and rather then a spaceship he now pilots a large dirigible-like airship. I added the classic steampunk goggles to the smug grinning face," writes Sillof. I also made it look old, tarnished, and little rusty. With the shoulder pauldrons and waist tunic, I tried to evoke the brown Jedi robes, I also felt they gave the armor a ceremonial feel. The lightsaber is connected to the same power pack as Luke. "With, for a European feel I went for a more traditional knight, rather then the Asian samurai robes. I wanted the look of Kenobi's head to look like a guy who had been hiding out and keeping low. I also wanted it too have the feel of an elderly warrior who put on his old armor for one last adventure. I went for a thinner frame, kind of Don Quixote-esque.  I thought the antique armor worked as the Jedi are established as an ancient and dead order. I gave the armor the riveted steampunk feel. ![]() Inside the vents is a large translucent flame that lights up." I incorporated the focal elements segmented dome (this time with rivets), the single eye, the short nature, and used R2's original air vents as a modified furnace door & the knob on R2's head is now a stovepipe type chimney. So R2 is designed to be a little steam powered boiler-bot. "Since 3PO was mechanical I wanted to balance the 2 with gears and steam. Create a winning strategy and a playstyle for your faction, utilising its own distinctive skills and units. "The idea behind my C-3PO design was a mechanical man, almost skeletal, with exposed gears, pulleys, and hinges," writes Sillof. Develop your infrastructure and technology that will secure your triumph. Become the powerful leader of the Steampunk faction and defeat the Dieselpunk corporation before you run out of turns! Explore the ruins of a bygone civilization, where resources are scarce and the dangers way too common. ![]() Punk Wars: Prologue will give you a taste of the full version of the game. Set in a post-apocalyptic world, in which the ruins of a once powerful megacity become the arena for a deadly fight between four newly emerged corporations, trying to assert dominance for both their unique technology and philosophy of life. Punk Wars is a combat and tactics-oriented strategy drawing inspiration from the classic turn-based 4X titles. Our technology, philosophy and way of life are the ones that can finally bring happiness to the world… we just need to convince a few stubborn leaders. Now we know that to avoid repeating the same mistakes, we need to stand united… and ours is the banner, under which humanity can thrive again. ![]() Our civilisation has crumbled due to our greed and selfishness. The years go by and another cycle has come to an end. Informace o hře BUY THE FULL VERSION OF PUNK WARS: ![]()
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